游戏美术视频教程
分类: |
综合学习 |
模块: |
游戏特效 |
软件/插件: |
Houdini, Photoshop 和 Unreal Engine 4 |
讲解: |
英文+无字幕 |
播放时长: |
3小时25分钟 |
等级: |
高级 |
版权: |
本资源来自互联网,涉及版权请联系管理员删除 |
下载链接: |
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Houdini制作游戏特效视频教程 - Houdini VFX for Games - Pluralsight
你是否曾经坐在虚幻的引擎中创造了一个效果,却没有头绪从何开始?那你一定会喜欢这门课,胡迪尼特效游戏。首先,你要从头开始创建你的精灵的纹理。下一步,你会创造碎片的方式,允许你一遍又一遍的使用。最后,您将添加所有额外的真正销售效果,如贴花,相机抖动,和冲击波。当你完成了这个过程中,你不仅会获得一个更深入的了解与影响的时间和讲故事的重要性,但你会给未来埋下努力的种子为程序主义。
Have you ever sat down in Unreal Engine to create an effect, and not had a clue where to start? Then you'll love this course, Houdini VFX for Games. First, you'll start from the very beginning by creating the textures for your sprites. Next, you'll create debris in a way that allows you use over and over again. Finally, you'll add all the extras to really sell the effect, like decals, camera shake, and a shockwave. When you are finished with this course, not only will you have gained a deeper understanding of timing and the importance of telling a story with the effect, but you'll have planted the seed for future endeavors into proceduralism.
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