影视动画视频教程
模块: |
特效 |
软件: |
Houdini |
讲解: |
英文+无字幕 |
播放时长: |
1小时2分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
点击查看 【注意:先查看链接是否有效,有效再购买密码;失效请加微信:284487540申请更新】 |
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Houdini布料模拟解算特效教程 – Houdini Cloth in Production - CGCircuit
百度网盘
链接: https://pan.baidu.com/s/1idSAbUpT1SZWa_YN5qLijA?pwd=6gcf
提取码: 6gcf
在本教程中,查看器将学习如何在生产环境中使用布料。这将涉及为布料和碰撞器创建有用的输入几何体,如何使用Vellum参数和约束来获得所需的布料外观,如何使模拟艺术具有指导性,以及如何使用模拟后修复。
In this tutorial, the viewer will learn how to work with cloth within a production environment. This will involve creating helpful input geometry for the cloth and colliders, how to work with Vellum parameters and constraints to get the look of cloth you want, how to make the simulation art-directable, and how to use post-simulation fixes.
本课程是为那些有一定文字布处理经验并希望学习在生产环境中提高工作效率的技术的用户设计的。
This course has been designed for users that have some experience working with cloth on characters and want to learn techniques to make their work more efficient within a production context.
完成本课程后,观众可以期望能够设置并有效地模拟已经创建角色和服装的生产几何图形中的布料。他们将学习使迭代更快、更容易匹配主管或主管输入的技术。
After completing this course, the viewer can expect to be able to setup and efficiently simulate cloth for production geometry where the character and clothing have already been created. They will learn techniques that will make iteration quicker and easier to match a director or supervisor’s input. |
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