游戏美术视频教程
分类: |
游戏道具 |
模块: |
游戏原画 |
软件/插件: |
Photoshop CC、ZBrush |
讲解: |
英文+无字幕 |
播放时长: |
3小时10分钟 |
等级: |
中级 |
版权: |
本资源来自互联网,涉及版权请联系管理员删除 |
下载链接: |
点击查看 【注意:先查看链接是否有效,有效再购买密码;失效请加微信:284487540申请更新】 |
马上注册CG织梦网,结交更多CG好友,下载更多CG素材,让你轻松学习。
您需要 登录 才可以下载或查看,没有帐号?立即注册
QQ登录
x
游戏武器概念设计基础视频教程 - Game Weapon Concept Fundamentals - Pluralsight
要成为游戏行业的概念艺术家,你需要在你的工作流程中适应和敏捷,以跟上不断变化的设计视频游戏发展要求的景观。在这一过程中,游戏中的武器概念的基本面,你会长大的速度与现代设计技术和集成到您的工作流概念设计。首先,您将学习如何创建一个真正的独特风格的武器,成功地结合2个不同的项目为1凝聚力设计。下一步,将向你介绍的概念艺术家Zbrush,并学会如何雕刻表面设计软件。最后,您将学习如何创建一个完整的详细概念设计包。在本课程结束时,您将了解如何创建一个幻想武器概念包准备为现代游戏开发。
To be a concept artist in the gaming industry, you need to be adaptable and agile in your workflow to keep up with the changing landscape of design demands for video game development. In this course, Game Weapon Concept Fundamentals, you'll be brought up to speed with modern design techniques and integrating Zbrush into your concept workflow. First, you'll learn how to create a truly unique style of weapon by successfully combining 2 disparate items into 1 cohesive design. Next, you'll be introduced to ZBrush for concept artists, and learn how to sculpt hardsurface designs in the software. Finally, you'll learn how to create a complete detailed concept design package. By the end of this course, you'll have an understanding of how to create a fantasy weapon concept package ready for modern game development.
解压密码: |
|