游戏美术视频教程
分类: |
综合学习 |
模块: |
游戏特效 |
软件/插件: |
Houdini |
讲解: |
英文+无字幕 |
播放时长: |
1小时55分钟 |
等级: |
高级 |
版权: |
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Houdini实时特效在游戏中的应用视频教程 - Houdini Realtime VFX for Games
Michael Lyndon–从游戏开发者联盟–是我们的嘉宾主持,加盟的Scott Keating在本次网络研讨会SideFX胡迪尼游戏–特色的例子从刚刚发布的战争机器4。
Michael Lyndon – from game developer The Coalition – is our guest host, joining SideFX’s Scott Keating in this webinar on Houdini for Games – featuring examples from the just-released Gears of War 4.
Topics include:
• Transitioning from Film to Video Games as a Houdini Artist
• Differences between real-time and offline VFX for a Houdini artist
• How to work within the constraints of real-time
• Rigid body destruction – building and optimizing a pipeline for speed and detail
• Creating velocity fields and flowmaps
• Creating looping fire sequences
• Using Houdini to Prototype ideas
• How The Coalition improved their rain system
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