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Maya游戏角色动画教程 – Animating In Game Biped Characters in Maya - Digital Tutors
使用软件:Maya 2014
项目文件:包含
教程大小:1.29 GB
播放时长:2小时 51分钟
通过这部教程,我们将学习如何为两足动物的动画人物在游戏中运动的动画。我们来看看用Maya2014年作为草绘工具,用于设计动画的机制。
Throughout these lessons we'll learn how to animate in-game locomotion animations for biped characters. We'll look at the mechanics of using Maya 2014 as a sketching tool for designing the animations.
我们将讨论的图形编辑器的功能,关键帧中,中间人和故障,以及对动画层基本功能。动画,我们将专注于包括怠速,跑,跳,攻击,命中,反应,死亡,庆祝和取消选择空闲的动画。在本教程结束时,您将如何制作动画用Maya在游戏中的两足动物角色有更深的了解。
Functions we'll address are the graph editor, key frames, in-betweens and breakdowns as well as basic functionality of animation layers. Animations we'll focus on include idle, run, jump, attack, hit-reaction, death, celebration and deselect-idle animations. By the end of this tutorial you will have a deeper understanding of how to animate an in-game biped character using Maya.
115网盘/迅雷、BT种子下载地址(Download):
Animating In Game Biped Characters in Maya - 115.txt
(1.76 KB, 下载次数: 30, 售价: 4 金钱梦币)
或者
Animating In Game Biped Characters in Maya.zip
(105.21 KB, 下载次数: 45, 售价: 4 金钱梦币)
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