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游戏原画概念设计教程 - Developing Creature Concepts for Games
使用软件:Photoshop CC 2014
项目文件:包含
教程大小:862.91 MB
播放时长:2小时 5分钟
欢迎光临本教程开发的生物概念的游戏。在本次培训,我们将学习如何创建一个生物的概念,将作为游戏的敌人一个创造性的过程。
Welcome to this tutorial on developing a creature concept for games. In this training we'll be learning a creative process on how to create a creature concept that would function as a game enemy.
我们将通过讨论我们的概念一些概念上的参数,这将有助于提供指导,增强忧患意识素描我们的生物设计时,开始这一进程。从这里,我们将学习重点放在姿势和剪影的方式产生截然不同的设计的过程。在此之后,我们将决定一个设计除了粗一些的纹理和色彩基础,将函数为我们建立在我们开始对整个草图去肉涂抹出特定部位的支撑因素。
We'll begin this process by discussing some conceptual parameters for our concept that will help provide a stronger sense of direction when sketching our creature designs. From here we'll learn a process of generating contrasting designs by focusing on poses and a silhouette approach. Following this we'll decide on a design in addition to roughing in some textures and base colors that will function as supportive elements for us to build upon as we begin to paint over the entire sketch fleshing out specific portions.
最后,我们将圆了我们的生物概念,整体烤漆,在细节添加到真正使其弹出。看这次培训后,您将有灵感和动力,把自己的生物概念转化为现实。
Finally, we'll round out our creature concept with an overall paint-over to add details to really make it pop. After watching this training, you'll have the inspiration and motivation to bring your own creature concepts to life.
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