In this set of 3ds Max tutorials you will learn how to animate a multi-character interaction in 3ds Max. We'll first explore the planning phase of this project, which should always come first, and then dive right in and built the performance entirely, from start to finish, learning skills that can be applied to any character. We'll also discuss the benefits of choosing suitable rotation orders for control objects, and learn way to overcome gimbal lock interpolations. By the end of the tutorial, you will have attained the set of skills needed to animate fun and believable character interactions!
在这组3ds max教程中,您将学习如何在3ds Max中的多角色互动的动画。首先,我们将探讨这个项目的规划阶段,这应该永远是第一位的,然后下潜权在完全建成的性能,从开始到结束,学习技能,可以适用于任何字符。我们还将讨论为控制对象选择合适的旋转订单的好处,学习方式,以克服万向节锁插值。通过本教程结束时,你会达到需要动画乐趣性和可信性相互作用的一组技能!