游戏美术视频教程
分类: |
游戏角色 |
模块: |
综合流程 |
软件/插件: |
Maya,ZBrush |
讲解: |
英文+无字幕 |
播放时长: |
16小时9分钟 |
等级: |
高级 |
版权: |
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下载链接: |
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本帖最后由 cgfile 于 2017-7-15 23:55 编辑
最终效果图:
Chapter 1
What, Why, How (28min)
Chapter 2
Techniques Overview (Software, Hand-painted + PBR real-time pipeline demo) (2h06min)
Chapter 3
3D industry (1h24min)
Chapter 4 - Hand-painted character
Sculpting a base character (2h32min)
Detailing the character (1h44min)
Topology (3h37min)
UVs (1h29min)
Baking/Textures (3D Coat) (2h49min)
Bonus content
课程涉及内容:
低多边形模型 Low poly base model
高模雕刻 High poly sculpt
Marmoset查看文件 Marmoset viewer file
纹理贴图 Texture maps
拓扑 Topology cheat sheets
有了这个教程,我决定把我在电子游戏行业的最后10年作为一个高级3D艺术家,尽量总结它,尽我所能,放弃我在这16小时(和成长)课程的所有知识!
With this tutorial I decided to take my last 10 years in the video game industry as a Senior 3D Artist and try to summarize it as best as I could, giving away all the knowledge I have in this 16 hour (and growing) course!
制作过程:
解压密码: |
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