影视动画视频教程
模块: |
插画设计 建模 |
软件: |
Maya Substance Painter ZBrush Arnold Substance Designer |
讲解: |
英文+英文字幕 |
播放时长: |
311分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
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制作风格化三维角色插画教程(英文字幕+项目文件) - Creating a Stylized 3D Character Illustration - The Gnomon Workshop
百度网盘
链接:https://pan.baidu.com/s/1Hd-g1oqkFNmGFcFd5IfZpQ?pwd=z7kg
提取码:z7kg
解压密码:
解压密码.txt
(115 Bytes, 下载次数: 26, 售价: 20 金钱梦币)
探索使用Zbrush、Maya 和 Substance Painter 设计角色并将其作为最终 3D 图像变为现实的过程,并在 Marvelous Designer 和 Photoshop 中处理支持设计工作。高级角色艺术家 Amy Sharpe 的这个研讨会展示了她的个人工作流程,同时展示了她为使角色设计过程在各个阶段快速、干净和高效而采用的一些制作技术。
Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work handled in Marvelous Designer and Photoshop. This workshop by Senior Character Artist, Amy Sharpe, demonstrates her personal workflow while showcasing some of the production techniques she’s adapted to make her character design process quick, clean, and efficient at all stages.
工作坊从在 Photoshop 中粗略地绘制概念和构图开始,在 ZBrush 中雕刻,并涵盖少量 Marvelous Designer。然后在 Maya 中处理进一步的建模、重新拓扑和 UV-ing 工作。艾米工作室的后半部分包括她在 Substance Painter 中的纹理工作流程,在 Maya 和 Arnold 中继续她的外观开发流程,然后在 Photoshop 中完成最终图像。
The workshop begins with the loose sketching of concepts and compositions in Photoshop, sculpting in ZBrush, and covers a small amount of Marvelous Designer. Further modeling, retopology, and UV-ing work are then taken care of in Maya. The second half of Amy’s workshop includes her texturing workflow in Substance Painter, continued by her look development pipeline in Maya and Arnold, before wrapping up the final image in Photoshop.
本研讨会面向后期初学者和中级艺术家,尽管讨论的一般概念对所有级别的艺术家都有用。在本教程结束时,您将了解一个高效的工作流程,您可以遵循或适应您自己的流程,从而更轻松地设计和实现您自己的 3D 角色。
This workshop is intended for late beginner to intermediate artists, though the general concepts discussed can be useful to artists of all levels. By the end of this tutorial, you will have an understanding of an efficient workflow that you can follow or adapt to your own process, making it easier for you to design and bring to life your own 3D characters.
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