影视动画视频教程
模块: |
建模 材质 贴图 灯光 |
软件: |
Maya VRay Substance Designer |
讲解: |
英文+无字幕 |
播放时长: |
2小时57分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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Substance定格动画风格材质制作教程 – Creating Stopmotion Felt in Substance 3D Designer - The Gnomon Workshop
在Substance 3D Designer软件中模拟定格动画风格的贴图材质,不需要负责的节点或者程序相关知识,后期也可以导入其他三维软件进行调节。
百度网盘
链接: https://pan.baidu.com/s/1sLsZF8YyqTY2lTXVWGddRA?pwd=e6cw
提取码: e6cw
Substance 3D Designer的技术界面可能会让创意艺术家望而却步。在这个3小时的研讨会上,Christopher Barischoff将指导您在Substance 3D Designer中构建强大的程序材料,这些材料可以在Maya、Blender、Cinema 4D或任何其他支持Substance插件的软件包中实时调整和自定义。
Substance 3D Designer’s technical interface can be daunting for creative artists. In this 3-hour workshop, Christopher Barischoff guides you through building powerful procedural materials in Substance 3D Designer, which can be adjusted and customized live within Maya, Blender, Cinema 4D, or any other package that supports the Substance plugin.
Christopher介绍了在不需要编码、毛发系统或复杂表达的情况下创建逼真毡材料的创造性友好技术。您的procedure.subsar文件将无缝拼接,并允许您使用公开参数将其应用于任何资产所需的灵活性。Christopher的目标是帮助揭开Substance强大的程序材料的神秘面纱,让你能够利用它们为自己谋利。
Christopher covers creative-friendly techniques for creating a lifelike felted material without the need for coding, fur systems, or complex expressions. Your procedural .subsar file will tile seamlessly and allow the flexibility you need to apply it to any asset using exposed parameters. Christopher’s goal is to help demystify Substance’s powerful procedural materials to allow you to use them to your advantage.
本研讨会包括供您参考的最终工作.sbs文件,以及Maya和V-Ray的起始场景文件。
Included with this workshop are the final working .sbs files for your reference, as well as a starting scene file for Maya and V-Ray.
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