专为游戏开发者很少或根本没有绘画能力和视觉艺术家希望成为游戏高手,本课程探讨游戏艺术的各个方面,它适用于2D图像资源的规划和发展。它提供了用于产生数字图像和角色与游戏的艺术家的要求的详细说明的技术的广泛综述。
Designed for game developers with little or no drawing ability or visual artists looking to become game artists, this course examines every aspect of game art as it applies to 2D image asset planning and development. It provides an extensive overview of the techniques used to produce digital images and a detailed explanation of the roles and requirements of game artists.
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学习者会废除以数字方式描绘现实世界和虚构的对象所需的技巧,以及如何规划出创造完成游戏美术资产过程中的知识。该课程最适合那些访问图形处理软件如Photoshop,瘸子或和Krita,以及绘图板。
Learners will come away with the skills required to digitally depict real world and fictional objects, as well as the knowledge of how to plan out a process for creating finished game art assets. The course works best for those with access to graphics software like Photoshop, Gimp or Krita, as well as a graphics tablet.
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了解游戏艺术创作的过程,它如何融入游戏的开发时间表。
探索和实践的基本绘制,渲染和动画技术所有的游戏艺术家需要。
发现为什么游戏设计和视觉设计必须成功的游戏开发对齐。
见游戏设计师很少或根本没有绘画能力如何使诱人的游戏艺术
学习在Photoshop中,瘸子,并和Krita用来创建高品质的游戏美术的技术。
发现哪些游戏的艺术风格适用于不同类型的游戏。
Understand the game art creation process and how it fits into the game development timeline.
Explore and practice the basic drawing, rendering, and animation skills all game artists need.
Discover why game design and visual design must be aligned for successful game development.
See how game designers with little or no drawing ability can make attractive game art
Learn the techniques used in Photoshop, Gimp, and Krita to create high quality game art.
Discover which game art styles work best for different types of games.
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