游戏或电影概念场景设计教程 - Environment Design 1 with James Paick - CGMA
2015-2-15 00:56 上传
本课程的重点是创造一个环境中使用的插图和概念设计视频游戏和电影产业的基础和大致轮廓。将会有一个坚定的重点打造缩略图和最后的插图,构图,价值研究,透视和数字绘画技法在Photoshop。
This course focuses on the basic and general outline of creating an environment as used in illustration and concept design for the video game and film industries. There will be a firm focus on creating thumbnail and final illustrations, composition, value studies, perspective and digital painting techniques in Photoshop.
游戏或电影概念场景设计教程 - Environment Design 1 with James Paick - CGMA
2015-2-15 00:56 上传
课程包含 Course Outline:
Week 1: The basics of composition perspective and values.
Week 2: Full value painting and lighting.
Week 3: Concepts for environments.
Week 4: Paintover of previous weeks assignment.
Week 5: Basics of color.
Week 6: Concept design project.
Week 7: Review of thumbnails.
Week 8: Final review.