游戏美术视频教程
分类: |
游戏角色 |
模块: |
游戏动作 |
软件/插件: |
- |
讲解: |
英文+无字幕 |
播放时长: |
1小时 |
等级: |
中级 |
版权: |
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二维游戏角色动画视频教程第一卷 - 2D Game Character Animation Volume 1 - 3DMotive
学习如何创建和动画的2D游戏人物在Blender,由3dmotive.com。对于中级用户在这个过程中,Alan Thorn提出了一个固体,建筑一步一步的工作流,映射和动画吸引人的游戏人物,表现良好,在游戏引擎中有效工作。看到如何精确地从输入参考图像建模,使一个有趣的人物。学习如何打开和使用搅拌机的强大的绘图工具集纹理特征模型。然后探索如何安装和配置你的性格,完整的逆运动学,创造逼真的运动。然后为你的角色动画一个循环,可以无缝地重复。最后,请参见如何将字符导入Unity引擎以在游戏中表现。在本课程结束时,您将了解一个灵活和强大的工作流程,使2D游戏,使您的游戏生活…
Learn how to create and animate 2D game characters in Blender, presented by 3DMotive.com. In this course for intermediate users, Alan Thorn outlines a solid, step-by-step workflow for building, mapping and animating appealing game characters that perform well and work effectively in a game engine. See how to model precisely from imported reference images to make an interesting character. Learn how to unwrap and texture character models using Blender’s powerful mapping tool-set. Then explore how to rig and configure your character, complete with Inverse Kinematics, to create realistic motion. And then animate a walk cycle for your character, which can be repeated seamlessly. Finally, see how to import your character to the Unity engine for performance in-game. By the end of this course you’ll understand a flexible and powerful workflow for making 2D characters that bring your games to life…
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