游戏场景设计视频教程第二卷 - Environment for Video Games - Intro to Composition 2
2014-12-27 22:58 上传
Includes:
-1h 45min video in 1080p
-PSD files
-JPG thumbnails
-Photoshop Brushes
这第二个组成视频解释了如何创建静态和动态成分通过使用适当的线在绘画语言。我解释线条和形状如何影响你的“能量”绘画、摄像机的角度和视野最好的工作和其他思维过程我在游戏开发者使用专业知识。本教程中的规则解释可以应用于任何说明,是否它的视频游戏、电影或出版。
This second composition video explains how to create static and dynamic compositions by using proper line language in painting. I explain how lines and shapes affect the 'energy' of your paintings, what camera angles and field of view works the best and other thought processes I use in my game developer expertise. The rules explained in this tutorial can be applied to any illustration, whether its for video games, film or publishing.