游戏美术视频教程
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游戏角色制作流程电子书 - Game character development
“游戏角色发展”将指导您完成所有创建引人注目的,非常详细的文字游戏所需的步骤。这本书适合于初学者的游戏艺术家和谁想要刷了自己的技能经验丰富的设计师,并且涵盖了最新的人物创建工具和技术。在这本书中,你将工作一步一步创建集成了所有的提供的方法完成的角色。首先,你会检查可用的建模技术,然后创建一个基础网格。然后,您将结合UV贴图和虚拟造型。有了基本的模型创建,您将探索先进的技术,以增加质感和细节,并通过优化和完善你的角色完成了。提出的技术可以与几乎任何3D软件应用,让你可以自由地与你最熟悉的应用程序中工作。如果一个特定工具的介绍,简单的介绍将涵盖你需要利用它的基本信息。甚至还有一个与你将需要添加到您的最终角色之前,它被引入到游戏的制作流程,包括添加表情,索具,甚至是动画的建议篇章。和一个有益的参考部分提供额外的资源,以帮助您的下一个步骤。
"Game Character Development" takes you through all the steps needed to create compelling, highly-detailed characters for games. This book is suitable for both beginner game artists and experienced designers who want to brush up their skills, and covers the latest character creation tools and technologies. Throughout this book you will work step-by-step to create a finished character that incorporates all of the methods presented. First you’ll examine the available modeling techniques and then create a base mesh. You’ll then incorporate UV mapping and virtual sculpting. With the basic model created, you’ll explore advanced techniques to add texture and detail, and finish up by optimizing and refining your character. The techniques presented can be applied with virtually any 3D software program, so you’re free to work within the application with which you’re most familiar. If a specific tool is introduced, a brief introduction will cover the basic information you need to utilize it. There’s even a chapter with suggestions on what you’ll need to add to your finished character before it gets introduced into the game production pipeline, including adding facial expression, rigging, and even animation. And a helpful reference section provides additional resources to help you with those next steps.
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