影视动画视频教程
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渲染 |
软件: |
其他软件 |
讲解: |
英文+英文字幕 |
播放时长: |
316分钟 |
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虚幻引擎5中制作实时电影教程(英文字幕) - Real-Time Filmmaking in Unreal Engine 5 - The Gnomon Workshop
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(113 Bytes, 下载次数: 8, 售价: 20 金钱梦币)
导演Aaron Sims探索了Unreal Engine 5中讲故事的力量,并邀请参与者了解他制作获奖短片《眼睛:CALANTHEK》背后的UE5工作流程和过程。这个Gnomon工作坊的标题涵盖了UE电影制作的全方位,涵盖了从虚幻中的故事发展到角色和世界构建、mocap和音序器中的动画、编辑等各个方面。
Director Aaron Sims explores the power of storytelling in Unreal Engine 5 and invites participants to discover his UE5 workflow and process behind the making of the award-winning short film, THE EYE: CALANTHEK. Encompassing the full spectrum of UE filmmaking, this Gnomon Workshop title covers everything from story development within Unreal to character and world-building, mocap and animation in sequencer, editing, and beyond.
Aaron近距离观察了Lumen,以说明内部和外部照明的过程,以及他为角色本身照明的最佳实践。engine中的预视觉化(Previsualization,previs)是一个真正的游戏规则改变者,因为资产将故事带入生活,并照亮了创作机会。一旦舞台设置完毕,故事得以完善,剪辑工作就会使用所有最新的UE5实时制作技术将电影整合在一起。
Aaron takes an up-close look at Lumen to illustrate the process of lighting interiors, and exteriors, along with his best practices for lighting the characters themselves. Previsualization (previs) in-engine is a real game-changer because assets bring the story to life and illuminate creative opportunities. Once the stage is set and the story is refined, editing then brings the film together using all the latest UE5 real-time production techniques.
这个研讨会的目标是艺术家与工作知识的虚幻引擎。本研讨会提供了对UE5内容创建整个过程的专业见解,而不是操作指南。目标是让订阅者享受整个过程,并受到启发,使用虚拟引擎讲述自己的故事。
This workshop is aimed at artists with a working knowledge of Unreal Engine. Rather than a how-to guide, this workshop gives a professional insight into the entire process of UE5 content creation. The goal is for subscribers to enjoy the entire process and be inspired to tell their own stories using Unreal Engine.
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