影视动画视频教程
模块: |
贴图 渲染 |
软件: |
Maya |
讲解: |
英文+无字幕 |
播放时长: |
51分钟10秒 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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Maya程序纹理渲染教程 - Maya Rendering Substance Procedural Texturing in Maya 2012 - Digital Tutors
教程大小:241.1MB
视频个数:10个
播放时长:51分钟10秒
教程级别:初级
项目文件:包含
使用软件:Maya 2012 and up
你将学到什么
在本教程中,我们将探讨包括与Maya的物质程序纹理系统。随着物质,我们不再需要依靠获取和操纵的照片,以满足我们的需求纹理的耗时的过程。物质可以让我们在程序上生成的纹理是非常现实的,高度可定制的。本教程将介绍基本主题,例如申请和修改物质纹理,理解的局限性和潜在的并发症,你可能会遇到使用物质纹理时进入,以及我们如何解决这些。我们还将学习如何创建自己的自定义物质的纹理,以及如何通过使用第三方插件的扩展物质的功能。
What you will learn
In this tutorial we will be exploring the Substance procedural texturing system included with Maya. With Substance, we no longer have to rely on the time-consuming process of acquiring and manipulating photographs to suit our texturing needs. Substance allows us to procedurally generate textures that are highly realistic and highly customizable. This tutorial will cover essential topics such as applying and modifying Substance textures, understanding the limitations and potential complications you may run into when using Substance textures, and how we can work around these. We will also learn how to create our own custom Substance textures, and how to extend the functionality of Substance through the use of 3rd-party plugins.
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