游戏引擎视频教程
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3DMotive - Unity游戏脚本教程 Unity 3.5 Game Scripting
Chapter_01 - Introduction to Game Scripting
Chapter_02 - Creating a Project
Chapter_03 - Importing Assets
Chapter_04 - Lights Camera Action
Chapter_05 - Rigid Body Physics
Chapter_06 - Physic Materials
Chapter_07 - Getting Started with Scripting
Chapter_08 - Hello World
Chapter_09 - Unity Documentation
Chapter_10 - Starting to Code the Game Log
Chapter_11 - Detecting User Input
Chapter_12 - Calculating Rotation
Chapter_13 - Rotating the Maze
Chapter_14 - Constraining Rotation
Chapter_15 - Add a Collider
Chapter_16 - Working with Triggers
Chapter_17 - Audio Assets
Chapter_18 - Audio Sources and Listeners
Chapter_19 - Completing the Game
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