游戏引擎视频教程
软件: |
Unity3D |
讲解: |
英文+无字幕 |
播放时长: |
5小时 |
等级: |
高级 |
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游戏引擎Unity与3ds Max结合使用视频教程 - Creating Walk-throughs for Unity with Enlighten Using 3ds Max - Pluralsight
使用软件:Unity 5, 3ds Max 2009, Photoshop CS3
Unity引擎为设计人员提供了一个功能强大且独特的工具集.。本课程将教给你的最好的做法,当使用Unity和3ds Max。
The Unity engine provides designers with a powerful and unique tool-set. This course will teach you the best practices when using Unity with 3ds Max.
许多设计者不利用Unity的快速交互可视化潜力,由于发动机最初陡峭的学习曲线。Unity引擎为设计人员提供了一个独特而强大的工具集,以产生高质量的可视化.。在这个过程中,与启蒙使用3DS马克斯创造走团结,你就会学到你需要创建高质量的实时可视化,可以部署跨平台使用统一的技能。首先,你将学习如何编写3ds Max内容准备统一。接下来,您将装配Unity项目和场景.。然后,你会发现如何从视觉质量中获得最大的统一.。最后,您将覆盖一些部署基础知识,以帮助您进行客户端演示和内容传递.。在本课程结束时,你将对如何在Unity引擎中产生交互式可视化有一个坚实的理解.。
Many designers do not take advantage of Unity's rapid interactive visualization potential, due to the engines initial steep learning curve. The Unity engine provides designers with a unique and powerful tool-set to produce high quality visualizations. In this course, Creating Walk-throughs for Unity with Enlighten Using 3ds Max, you'll learn the skills you need to create high-quality real-time ready visualizations that can be deployed cross-platform using Unity. First, you'll learn how to prepare 3ds Max content ready for Unity. Next, you'll assemble Unity projects and scenes. Then, you'll discover how to get the most out of Unity in terms of visual quality. Finally, you'll cover some deployment basics to help get you underway with client presentations and content delivery. By the end of this course, you'll have a solid understanding on how to produce interactive visualizations inside the Unity engine.
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