游戏引擎视频教程
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英文+无字幕 |
播放时长: |
1 hrs. 35 min |
等级: |
中级 |
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Digital Tutors 数字导师 - Unity初学者指南 Beginners guide to Unity 织梦网
1 hrs. 35 min. | December 1, 2011 | Unity 3.4 | Author: Chris Glick
In this series of Unity tutorials, we’ll learn how to use Unity and the basic steps to create a game. To begin we'll break down what Unity is, what it can do, and what it cannot do. From there, we will examine the parts of a game in Unity and learn how they interact to create a game.
在这一系列统一教程,我们将学习如何使用统一的基本步骤,以创建一个游戏。首先,我们将打破统一是什么,什么可以做,什么不能做。从那里,我们将探讨在统一的游戏部分,并了解他们如何互动,以创建一个游戏。
Next we will open a partially completed project and scene to navigate the Unity interface and Scene view. Next we will import a model from a 3D application and place it into our level. We will also learn how to transform and edit objects and components to customize our game. Next we will learn how to run around our game using the two built-in character controllers. From there will we learn a an easy way to create interactions using triggers. We finish off the tutorial by creating a small script to track our player's health and build our game to be run on PC or Mac platforms.
下一步,我们将开放部分完成的项目,并现场进行导航的统一接口和现场查看。下一步,我们将模型导入3D应用程序和它放到我们的水平。我们也将学会如何转换和编辑对象和组件来定制我们的游戏。下一步,我们将学习如何使用内置两个字符控制器,解决我们的游戏运行。从那里,我们将学习一个简单的方法来创建交互使用触发器。我们完成了本教程通过创建一个小的脚本跟踪我们球员的健康,并建立我们的游戏能在PC或Mac平台上运行。
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