Substance Painter是一个非常强大的工具,创造高品质的纹理。在这个课程中,物质画家的基本原理,你要学习这个流行工具的基本原理。在跳到软件中,你会学到为什么网格数据可用于程序纹理网格。接下来,你将通过整个过程建立你的项目内物质画家。最后,您将学习烘焙所有必要的地图,您将了解如何使用该软件在工作室环境。在本课程结束时,您将有一个强大的理解的UI,并能够使用几种不同的方法来操纵材料,导致在最后的投资组合准备渲染比可用于您自己的个人项目。
Substance painter is a very powerful tool for creating high quality textures. In this course, Substance Painter Fundamentals, you are going to learn the fundamentals of this popular tool. Before jumping into the software, you’ll learn why and how mesh data can be used to procedurally texture a mesh. Next, you’ll go through the entire process of setting up your project within Substance Painter. Finally, you’ll learn about baking all essential maps and you will understand how to use the software in a studio environment. By the end of this course, you will have a strong understanding of the UI and be able to use several different methods for manipulating materials, resulting in a final portfolio ready render than can be used for your own personal projects.