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flippednormals - The Complete MODO to Zbrush Workflow
Size: 8.5GB - ZIP Compressed
尺寸:8.5GB - Zip压缩
Software: MODO 902, ZBrush 4R7 P3, Photoshop CS6, NUKE 9
软件:modo 902,ZBrush 4r7 P3,Photoshop CS6, NUKE 9
Scene files included
场景文件包括
Custom ZBrush interface, MODO Hotkeys & Pie Menu
自定义ZBrush界面,Modo &饼菜单热键
Over 11 hours of content
超过11小时的内容
01 - Introduction
01 -简介
02 - Faster Modelling in MODO
02更快的建模在Modo
03 - Prepare Base Mesh in MODO
03制备基础网格在Modo
04 - Customizing ZBrush
04定制ZBrush
05 - Setting Up the ZBrush Project
05设置需要的项目
06 - Sculpting Stage 1
06雕刻阶段1
07 - Auto Retopo in ZBrush
07在需要自动重新拓扑
08 - Retopo Prep in ZBrush
08准备在ZBrush retopo
09 - Retopo Prep in MODO
09准备在Modo retopo
10 - Retopo in MODO
10重新拓扑在Modo
11 - Reprojecting Details in ZBrush
11重新投影在ZBrush的细节
12 - Sculpting Stage 2
12雕刻阶段2
13 - UVs in MODO
在Modo 13紫外分光光度计
14 - Working With Layers in ZBrush
14 - 在ZBrush的工作
15 - High Frequency Sculpting
15高频雕刻
16 - Polypainting in ZBrush
在ZBrush 16上色了
17 - Specular Roughness
17镜面粗糙度
18 - What is Displacement
18 -什么是位移
19 - Extracting Displacement
19 -提取位移
20 - Morph Target Switch
20目标变形开关
21 - Extracting Polypaint & AO
21提取Polypaint和AO
22 - Enhacing Maps With NUKE
22增强的地图与核武器
23 - Facial Expression
23 -面部表情
24 - Exporting Meshes & Maps From ZBrush
24出口和地图从ZBrush网格
25 - UDIM Tiled EXRs
25 udim平铺EXRs
26 - Setting Up MODO for Rendering
26建立modo的渲染
27 - Lighting in MODO
27照明在Modo
28 - Post in Photoshop
28 - 后在PS图象处理软件
----------------------- 以上翻译来自互联网,仅供参考!
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