在本课程中,我将教您如何使用 ZBrush 创建逼真的 3d 运动鞋。我们将首先创建鞋子的基本模型,在行业中也称为木模,这部分非常重要,因为将制作最终鞋子的所有皮革面板都将从该模具中提取。
In this course, I will be teaching you how to create a realistic 3d sneaker using ZBrush. We will start by creating the base model of the shoe, also known as the wooden mould in the industry, this part is very important because all of the leather panels that will be making the final shoe will be extracted from this mould.
您将学习如何使用 ZBrush 遮蔽笔和套索以及充气变形工具提取鞋子的每个皮革层。您将学习如何使用 ZBrush 面板循环为提取的面板创建厚度。
You will learn how to extract each leather layer of the shoe using the ZBrush masking pen and lasso and the inflate deformation tool. You will learn how to create thickness to the extracted panels using ZBrush panel loops.
使用 ZBrush 进行超过两个小时的深入运动鞋雕刻。
Over two hours of in-depth sneaker sculpting using ZBrush.
本课程涵盖鞋雕过程的各个方面,从使用 ZBrush 透视功能的参考,到学习如何使用钢笔和套索画笔工具使用 ZBrush 蒙版,再到学习如何使用 Zmodeler 和面板循环添加拼接等细节和使用曲线画笔的鞋带,最后将模型导出到 Sketchfab,这样我们就可以将 3d 模型呈现为适当的 3d 造型,而不仅仅是 2d 渲染。
This course covers every aspect of the shoe sculpting process, from reference using the ZBrush see-through feature, to learning how to use ZBrush masking using the pen and lasso brush tools, to learn how to use Zmodeler and panel loops to add details like stitching and laces using curve brushes and finally exporting the model into Sketchfab so we can present the 3d model as a proper 3d sculpt and not just a 2d still render.
(2. 01 Creating the shoe mould.ts)[00.04.07.861].jpg(491.9 KB, 下载次数: 96)
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