游戏引擎视频教程
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英文+无字幕 |
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中级 |
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你将学到什么
在这一系列的UDK教程中,我们将讨论脚本的主要基础与虚幻的UDK
并运用我们在一个单一的小型项目所学到的。
要开始了,我们来看看这几个在UDK脚本,如创建和操纵的变量,了解不同类型的运算符时所使用的术语和技术,以及我们如何使用函数创建我们的游戏说明。我们还将跳进与条件语句和循环创造逻辑。我们甚至将学习如何使用基本数组。要完成了本次培训中,我们将采取什么我们学会并应用到创建一个简单的收集游戏。
What you will learn
In this series of UDK tutorials we'll discuss the major foundations of scripting with UnrealScript in UDK
and apply what we've learned in a single mini project.
To start out, we'll look at several of the terms and techniques that are used when scripting in UDK such as creating and manipulating variables, understanding the different types of operators, and how we can create instructions for our game using functions. We'll also jump into creating logic with conditional statements, and loops. We'll even learn how to use basic arrays. To finish up this training, we'll take what we've learned and apply it to creating a simple collection game.
01. Introduction and Project Overview 01:00
02. Setting up the scripting environment 10:04
03. Creating a class 12:16
04. Creating and manipulating variables 08:37
05. Assignment and arithmetic operators 12:12
06. Comparison and logical operators 13:46
07. Control structures: If statements 15:27
08. Control structures: Switch statements 14:05
09. Creating functions 10:51
10. For loops 12:45
11. Do and while loops 07:49
12. Enumerations 12:01
13. Basics of arrays 08:49
14. Mini project: Spinning Target 11:25
15. Mini project: Game Info 14:48
16. Mini project: Finishing the game info 15:17
17. Mini project: Debugging 13:46
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