欢迎来到 Pyrofluid - 释放元素。 在本课程中,我们利用 Houdini 的强大功能在不同求解器之间移动数据,以将火焰爆炸转变为流体模拟。 我们将首先探索如何在一个简单的场景中开发这样的效果,然后我们开始构建环境,开发我们的 sim 的外观并添加所有需要的额外元素,然后再进行照明、着色和合成它 .
Welcome to Pyrofluid – Unleash the Elements. In this course we harness the power of Houdini to move data between different solvers to have a pyro explosion morph into a fluid simulation. We’ll start by exploring how to develop an effect like this in a simple scene, then we start building the environment, develop the look of our sim and add all of the additional elements requires before we move over to lighting, shading and compositing it.
您将学习许多经过生产验证的技术,以优化您的模拟和渲染,加快您的工作流程,同时创建这个 FX 繁重的场景。 镜头由许多单独的元素组成,我们将深入了解每个元素是如何制作的。
You'll learn many production proven techniques on how to optimize your simulations and renders, speed up your workflow while creating this FX heavy scene. The shot is build up of a lot of individual elements and we'll go into depth on how each of them is made.
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