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Mudbox + Maya制作愤怒型怪物完全流程 - Creating a Creature Workflow
这是一个由西田研一在影片教学,在创造捕捉动物造型使用Maya和Mudbox 2011年他个人的工作流程。章所涵盖的概念,创造基地网,小学,中学和高等教育的形式 - 后来的三个发展的整体形状和生物注重细节。
This is the first part in a series of videos created by Kenichi Nishida, capturing his personal workflow in creating a creature sculpt using Maya and Mudbox 2011. Chapters covered are concept, creating base mesh, primary, secondary and tertiary form - the later three which focus on developing the overall shape and details of the creature.
章节安排
视频目录:
01.Concept[概念]
02.Creating Base Mesh[创建基本网格物体]
03.Primary Form[主要塑造]
04.Secondary Form[次要塑造]
05.Tertiary Form[第三塑造]
06.Drawing the Topology Frame[绘制拓扑塑造]
07.Retopologizing[重新拓补]
08.Extract Displacement Maps[提取置换贴图]
09.culpt Model using Displacement Map[雕刻模型中使用置换贴图]
10.Final Details and Extract Map[最终细节和提取贴图]
11.Painting Bump Map[绘制凹凸贴图]
12.Painting Color Map[绘制颜色贴图]
13.Rendering (Maya)[Maya渲染]
14.Compositing (Toxik)[Toxik合成]
15.Finished Render[最终渲染]
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Readme.txt
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