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课程时间: 1 hrs. 26 min.
发布日期: May 1, 2012
授课讲师: Kyle Green
使用软件: Maxwell Render 2.6, Maya 2012
麦克斯韦渲染教程在此,我们将教你的基本工作流程,术语和技术,以帮助你上手使用玛雅在Maxwell Render。我们将开始在Maxwell Render渲染任何学习的基本方法,并开始与麦克斯韦时,知道一些重要的概念。然后,我们将学习如何控制渲染时的金额,我们的场景,我们将讨论麦克斯韦摄像头的属性,从而起到了关键作用,在我们的渲染图像的外观,我们将学习如何使用正确的身体开始麦克斯韦材料,以帮助推动我国呈现更深层次的写实,我们将讨论创建和控制的光源,以及许多额外的主题和工作流程,这将有助于你开始与麦克斯韦渲染的过程。
In this Maxwell Render tutorial, we will be teaching you the essential workflows, terms, and techniques to help you get started using Maxwell Render with Maya. We will start off by learning the basic approach to rendering anything in Maxwell Render, and some important concepts to be aware of whenever starting out with Maxwell. We will then learn how to control the amount of render time that goes into our scenes, we will discuss the Maxwell camera attributes, which play a critical role in the appearance of our rendered images, we will learn how to begin using the physically-correct Maxwell materials to help push our renders to deeper levels of realism, we will discuss the process of creating and controlling light sources, as well as many additional topics and workflows that will help you to get started with Maxwell Render.
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