游戏引擎视频教程
软件: |
Unity3D |
讲解: |
英文+无字幕 |
播放时长: |
6小时23分钟 |
等级: |
高级 |
版权: |
本资源来自互联网,涉及版权请联系管理员删除 |
下载链接: |
点击查看 【注意:先查看链接是否有效,有效再购买密码;失效请加微信:284487540申请更新】 |
马上注册CG织梦网,结交更多CG好友,下载更多CG素材,让你轻松学习。
您需要 登录 才可以下载或查看,没有帐号?立即注册
QQ登录
x
Houdini 与 Unity游戏开发流程视频教程: Advanced Production Pipeline
游戏开发流程是任何游戏工作室的关键部分。无论你是一个独角戏还是一个拥有数百名员工的公司,你都需要一种高效稳定的方式来创建你的游戏工件,并在尽可能少的努力或中断的情况下更新它们。在这个过程中,胡迪尼的统一:先进的生产流水线,您将学习如何创建使用胡迪尼和Unity3D–最突出的两个游戏开发工具的一个有效的管道的步骤。首先,您将探索如何设置Unity项目,以便在胡迪尼中创建的工件将自动导入,包括动画控制器、动画状态和预置结构。接下来,您将发现如何使用胡迪尼在创建游戏工件时将其最大化,以将其导入到Unity中。最后,您将介绍如何使用新管道快速、无缝地在Unity中更新游戏资产。到本课程结束时,你将比以往任何时候都更快地把你的游戏推向市场。
Game development pipelines are a critical part of any game studio. Whether you're a one-man show or a company of hundreds of employees, you'll need an efficient and stable way to create your game artifacts, and update them seamlessly with minimum effort or interruption to the total development process. In this course, Houdini to Unity: Advanced Production Pipeline, you'll learn the steps to create an efficient pipeline using Houdini and Unity3D – two of the most prominent game development tools. First, you'll explore how to setup your Unity project, so that artifacts created in Houdini will be imported automatically complete with animation controllers, animation states, and prefab construction. Next, you'll discover how to use Houdini to maximize your production when creating game artifacts to be imported into Unity. Finally, you'll cover how to use your new pipeline to update game assets quickly and seamlessly within Unity. By the end of this course, you'll be able to get your game to market faster than ever. Software required: Houdini and Unity.
解压密码: |
评分
-
查看全部评分
|