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Maya 2017角色循环动画视频教程 - Building Walk Cycles in Maya 2017
你有没有需要一个步行周期为您的动画在玛雅?如果是,那么这个课程是给你的。在这个过程中,在Maya 2017楼步行周期,你将走循环创造收集引用循环动画最终翻译成向前运动。首先,你将首先学习参考材料的好来源,以及如何创建和镜像的四个基本姿势的步行。接下来,你会跳进去,学习不同的姿势和时间给你的步行周期不同的口味。然后,你会发现如何完善这些姿势和时间使用图形编辑器。最后,你将探索省时的烘焙技术将循环动画关键帧的运动。在本课程结束时,您将学到一套相当复杂的技术,用于创建步行,您可以适用于您自己的字符,动画和制作。
Have you ever needed a walk cycle for your animation in Maya? If so then this course is for you. In this course, Building Walk Cycles in Maya 2017, you’ll cover walk cycle creation from gathering references to final translation of cycled animation into forward motion. First, you’ll begin by learning good sources of reference material and how to create and mirror the four basic poses of a walk. Next, you’ll then jump in and learn varying poses and timing to give your walk cycles different flavors. Then, you’ll discover how to refine those poses and timings using the graph editor. Finally, you’ll explore time-saving baking techniques for converting cycled animation to keyframed movement. By the end of this course, you’ll have learned a set of fairly sophisticated techniques for creating walks that you can apply to your own characters, animations, and productions.
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