影视动画视频教程
模块: |
渲染 毛发 |
软件: |
Maya ZBrush |
讲解: |
英文+无字幕 |
播放时长: |
4小时28分钟 |
版权: |
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下载链接: |
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在本教程中使用的软件:Zbrush,Maya 2017和Arnold渲染器。
The software used in this tutorial consists of Zbrush, Maya 2017 and Arnold for rendering.
最近我决定学习XGEN玛雅因为我想给我的性格有些令人信服的头发。我觉得奇怪的是,很少有质量教程在那里解释一个坚实的过程,这样做。
Recently I decided to learn Xgen for Maya because I wanted to give my character some convincing hair. I found it strange that there was very few quality tutorials out there explaining a solid process of doing this.
我尽可能多地从可用的教程和自学的休息。我认为这将是一个很好的机会分享我所学到的。
I learnt as much as I could from the tutorials available and self taught the rest. I thought this would be a great opportunity to share what I had learnt.
在本教程中,您将收到超过4小时的内容,它描述了我的头发生成过程中没有使用脚本或表达式。这包括产生的头皮长头发从及应用和修饰头发的头和脸,所有地区的过程中,包括:
In this tutorial you will receive over 4 hours of content which describes my process of generating hair without the use of scripts or expressions. This includes generating scalps to grow the hairs from and the process of applying and grooming hair for all regions of the head and face, including:
- 头发 head
- 眉毛 eyebrows
- 眼睫毛 eyelashes
- 胡子 beard
- 身体汗毛 peach fuzz
在最后一章中我将向您展示如何使用阿诺德建立令人信服的头发着色和渲染他们期望的结果。
In the final chapter I then show you how to use arnold to build convincing hair shaders and render them for the desired result.
视频截图:
解压密码: |
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