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Maya建模工具视频教程 - Team Treehouse – Maya Modeling Tools
About this Course
关于这门课程
If you are already familiar with Maya’s interface and basic modeling tools, and are interested in diving deeper into 3D modeling workflow, this is a great course for you. In this class, you will be creating a fairly detailed 3D prop, and exploring many of Maya’s more advanced modeling tools. You will begin by working with curve and surface creation tools, which can offer some excellent advantages over polygon tools for many hard surface modeling challenges.
如果您已经熟悉玛雅的界面和基本建模工具,并有兴趣在潜水更深的三维建模工作流程,这是一个伟大的课程为您。在这个类中,您将创建一个相当详细的三维道具,并探索许多玛雅的更先进的建模工具。你将开始通过与曲线和曲面创建工具,这可以提供一些优秀的优势,对多边形工具的许多硬表面建模的挑战。
Next, you will convert all of our surfaces to geometry that is compatible with game engines, and make some additional modifications using a few of Maya’s intermediate polygon and deformer tools. Then, you will take advantage of Maya’s advanced duplication tools in order to precisely position and distribute shapes that are repeated multiple times within our prop. And even explore Maya’s basic animation toolset to add some movement to our finished asset.
接下来,你会把我们所有的表面是与游戏引擎兼容的几何形状,使一些额外的修改使用一些玛雅的中间多边形和变形工具。然后,你会利用玛雅的先进复制工具,以精确的位置和分布的形状,在我们的支柱重复多次。甚至探讨Maya基本动画工具添加一些运动,我们完成了资产。
By the time you finish this course, you will have a solid understanding of Maya’s hard surface modeling features, and will be able to use these tools to develop your own game assets.
当你完成这个课程,你将有一个坚实的理解玛雅的硬表面建模功能,并将能够使用这些工具来开发自己的游戏资产。
What you'll learn:
你将学到什么:
- Curves and Surfaces
曲线曲面
- Polygon and Deformation Tool
•多边形和变形工具
- Maya’s Animation Tools
•玛雅的动画工具
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