影视动画视频教程
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动画 特效 |
软件: |
Maya Maya |
讲解: |
英文+无字幕 |
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利用Maya模拟皮肤和血液之间的相互作用视频教程
Pluralsight - Simulating Interactions Between Skin and Blood in Maya
In this course, you will see how to simulate interactions between skin and blood in Maya 2016 using nCloth and Bifrost within Maya. Software required: nCloth, Bifrost, Maya 2016.
在本课程中,您将看到如何在Maya 2016中模拟皮肤和血液之间的交互使用。软件要求:nCloth, Bifrost, Maya 2016。
This course, Simulating Interactions Between Skin and Blood in Maya, will focus on using Maya's simulation tools to create a variety of effects centered around mutilating a zombie. The course begins by covering nCloth and Bifrost liquid simulation basics. With an established foundation, three projects will be introduced. The first, will be smashing a zombie's head. Using pre-scored geometry and simulated blood you will virtually hit the head causing the parts to break apart. The second project, Squashing a Zombie, uses a full zombie body as a fillable container. Once filled with blood, you will crush the zombie with a large crate, forcing the blood to ooze out. Lastly, the zombie will be ripped into two. Using a chain wrapped around the zombie's upper half, the undead will be pulled apart, exposing its entrails in a gush of blood. Software required: nCloth, Bifrost, Maya 2016.
这个过程中,在玛雅中模拟皮肤和血液之间的相互作用,将重点放在使用的仿真工具来创建各种效果围绕肢解僵尸。课程开始覆盖nCloth和虹桥液体模拟基础。建立了一个基础,三个项目将推出。第一,将砸一个僵尸的头。使用预先取得的几何形状和模拟血液,你会几乎打了头造成的零件分开。方案二,压扁僵尸,使用完整的僵尸体作为填充的容器。曾经充满了血,你会有一大箱粉碎僵尸,迫使血液渗出。最后,僵尸将被撕成2。使用链缠在僵尸的上半部,不死生物会被拉开,暴露在血涌出它的内脏。软件要求:nCloth, Bifrost, Maya 2016。
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