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视频介绍Maya中的Arnold - Pluralsight - Introduction to Arnold for Maya
This course is meant as a first step to learning the Arnold plugin for Maya. We will discuss basic concepts, workflows, and strategies to get you up and running quickly with this powerful renderer. This beginner level course will get you up to speed and productive in no time with one of the most powerful and user friendly render engines currently on the market in Arnold. To get started, we will focus on the basics of rendering with Arnold. You’ll learn how and where to begin rendering using two different render views. From here, we’ll dive into more complex topics such as sampling and ray depth and eventually linear workflow. From there we’ll switch gears and begin looking at the various lights and major materials you’ll be using when rendering with Arnold. Next we’ll look at some of the effects that are possible with Arnold. We’ll learn how to create Depth of Field, Bokeh, as well as rendering out volumetric mediums. To wrap things up we’ll learn about Arnold’s AOV system and how we can batch render out these pieces of information for compositing purposes. After completing this course, you’ll be well on your way to producing stunning renders of your own using Arnold.
这门课程是为学习玛雅的阿诺德插件的第一步。我们将讨论的基本概念、工作流程和策略,让你和这个强大的渲染器,运行速度快。这个初学者课程将让你在任何时候都能快速、高效地使用最强大的和用户友好的渲染引擎,目前市场上的阿诺德。要开始,我们将重点放在与阿诺德渲染的基础知识。你将学习如何使用2个不同的渲染视图开始渲染。从这里,我们将深入到更复杂的主题,如采样和射线深度,并最终线性工作流程。从那里,我们将切换齿轮,并开始寻找各种灯光和主要材料,你会使用时,与阿诺德渲染。下一步我们将看看有可能与阿诺德的一些影响。我们将学习如何创建景深,背景虚化,以及渲染出体积的介质。包裹的东西,我们将学习阿诺德的活动系统和我们如何可以批量渲染出这些信息合成的目的。完成这门课程后,你会很好地利用阿诺德的方法制作出你自己的迷人的渲染。
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