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在Mudbox和RenderMan RIS中使用ptex的纹理和外观
Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS - Digital Tutors
In this Mudbox and RenderMan tutorial, we’ll cover the principles of texturing using Ptex for look dev.
和版在Mudbox终于又RenderMan教程中,我们将介绍纹理使用Ptex看开发的原则。
We’ll focus on the workflow to create textures with the right resolution and export them to Maya. Then we’re going to do the look development of our tram using RenderMan RIS and its powerful LM materials.
我们将关注工作流来创建正确的分辨率的纹理和出口玛雅。然后我们要做我们的有轨电车的外观开发使用RenderMan RIS和其强大的LM材料。
By the end of this Mudbox and RenderMan training, you’ll have a better understanding of Ptex texturing and it’s workflow between Maya, Mudbox and RenderMan 19.
年底和RenderMan版这Mudbox终于又培训,你会有更好的理解Ptex纹理工作流之间的玛雅,Mudbox和RenderMan 19。 |