we will create the IK handles to give movement in hands and feet, we will create the controls for each part of the body, we will configure the switch from IK to FK for the arms and the legs , in this way our character will be able to emulate any movement of the hand and the legs , we will be creating the foot roll for our foot rig , later we will create the head and neck rig and we will configure the eyes, the overall control and the mouth of the character. |