当你第一次开始时,在CG中绘制和着色皮肤的过程可能是一项艰巨的任务,充满了技术和艺术上的挑战。太多的时候,创造性的过程会因为技术问题或不确定的最佳进展方式而陷入停顿。
When you first start out, the process of painting and shading skin in CG can be a daunting undertaking, riddled with both technical and artistical challenges. Too often the creative process will grind to a halt due to either a technical problem or uncertainty of the best way to progress.
Mari和Arnold人物角色皮肤贴图制作及渲染教程 - Skin Texturing And Shading In Mari And Arnold
2021-6-8 10:46 上传
本课程将带您完成从A到Z的整个过程,教您创建皮肤纹理和构建由世界各地工作室的专业vfx艺术家使用的皮肤着色器的经生产验证的工作流程。我们将深入研究工作流的技术方面,以及决策背后的创造性思维过程,确保不仅解释“如何”而且解释“为什么”使用这些技术。
This course will take you through the entire process from A to Z, teaching you a production proven workflow for creating skin textures and building skin shaders used by professional vfx artists in studios all around the world. We will delve deep into both the technical aspects of the workflow, as well as the creative thought process behind our decisions, making sure to explain not only the "how" but also the "why" of we use these techniques.
Mari和Arnold人物角色皮肤贴图制作及渲染教程 - Skin Texturing And Shading In Mari And Arnold
2021-6-8 10:46 上传
这种绘制纹理的方法是我作为一名高级视觉特效艺术家每天使用的一种方法,并且充满了我个人在任何地方使用的技术,从小型本地商业广告到好莱坞大片故事片。
This way of painting textures is one that I use on a daily basis as a senior visual effects artist, and is filled to the brim with techniques that I have personally used on anything from small local commercials to Hollywood blockbuster feature films.
Mari和Arnold人物角色皮肤贴图制作及渲染教程 - Skin Texturing And Shading In Mari And Arnold
2021-6-8 10:46 上传
我希望这门课程能让你对如何为任何类型的角色绘制和着色CG皮肤有一个透彻的了解,同时也让你有信心将工作流程应用到你作为角色艺术家所从事的任何个人或专业项目中。
My hope for this course is to leave you with a thorough understanding of how to paint and shade CG skin for any type of character, as well as the confidence to both apply and adjust the workflow to whatever personal or professional project you undertake going forward as a character artist.