影视动画视频教程
模块: |
建模 |
软件: |
Mudbox |
讲解: |
英文+中文字幕 |
播放时长: |
45m 9s |
版权: |
本资源来自互联网,仅供学习交流 |
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Digital-Tutors: Mudbox 2014模型拓扑技术教程 - Retopology Techniques in Mudbox | 579.9MB
45m 9s | Intermediate | Project Files: Included | Software used: Mudbox 2014
What you will learn
With the advent of the high-resolution sculpting workflow using programs like Mudbox the modeled assets we create can sometimes be difficult to send through a production pipeline in their native state.
For this reason, various tools are normally used to create a new, more pipeline-friendly topology for the model. There are different methods for creating this geometry and it's important that the method we use be quick, efficient and give us the control we require. In this course, we'll cover the tools in Mudbox 2014 that enable us to modify the topology of our sculpted meshes.
We'll start by learning about the automatic Retopologize operation and how it can be used to quickly create a new edge flow. We'll learn to use curves to help guide the new topology and discuss some specific scenarios in which new topology might be required. We'll learn about projecting different kinds of detail into the new meshes. We'll also learn about using curves to create clothing or accessories as well as new mesh topology and finish up by learning to reduce our geometry for possible export.
In the end, you'll have a solid idea of the tools available for creating new topology in Mudbox 2014.
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