影视动画视频教程
模块: |
游戏引擎 |
软件: |
ZBrush Photoshop 3D Coat Topogun ZBrush Photoshop 其他软件 |
讲解: |
英文+中文字幕 |
播放时长: |
- |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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1h 49m | Advanced | Software used: Zbrush 4R4, 3D-Coat 3.7, TopoGun 2 W64, Photoshop CS4
What you will learn
During this tutorial, we will build a game-res mesh from a high-res sculpt. We will then transfer the high-res detail so our game model looks as close as possible to our high-res character. We will start by retopologizing our character in 3D-Coat, then we will create UVs in 3D-Coat. Next, we will transfer all of the maps using TopoGun. Finally, we will view our final result in Marmoset Toolbag. |
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