影视动画视频教程
模块: |
特效 |
软件: |
Cinema 4D |
讲解: |
英文+无字幕 |
播放时长: |
4小时9分钟 |
版权: |
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Cinema 4D R18视觉特效技术教程 - CINEMA 4D R18 Essential Training: VFX - Lynda
CINEMA 4D R18要领:特效介绍艺术家的CINEMA 4D的工作流创建特效和整合成一个真人拍摄。学习关键概念,如如何跟踪和解决镜头使用的运动跟踪,是至关重要的,以了解这个3D应用程序的功能到底如何。导师Andy Needham包括实用技术,消除镜头失真,导入模型,并创建基本动画。此外,安迪讨论如何创建光泽,折射和流离失所材料。他还介绍了如何使用相机校准标签和投影人建立一个三维表示的照片。
Cinema 4D R18 Essentials: VFX introduces artists to the Cinema 4D workflow for creating VFX and integrating them into a live action shot. Learn key concepts—such as how to track and solve a shot using the Motion Tracker—that are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham includes practical techniques for removing lens distortion, importing models, and creating basic animation. Additionally, Andy discusses how to create shiny, refractive, and displaced materials. He also covers how to use the Camera Calibration tag and Projection Man to build a 3D representation of a photograph.
Topics include:
What is VFX?
How is C4D used by VFX artists?
Setting up a project for tracking
Solving the 3D camera
Removing lens distortion
Solving and saving lens profiles
Importing a model
Manipulating keyframes and curves
Creating shiny, refractive, and displaced materials
Working with C4D lights and shadows
Lighting with Sky objects
Compositing mulitpass renders
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