影视动画视频教程
模块: |
建模 材质 贴图 灯光 综合流程 |
软件: |
Maya |
讲解: |
英文+无字幕 |
播放时长: |
1小时10分钟 |
版权: |
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下载链接: |
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Maya 2017全面学习视频教程第三部分 - Intro to Maya 2017 Volume 3 - 3DMotive
在本课程中,你将收到一个全面的介绍Maya 2017!在这里,我们将介绍玛雅如何工作,从导航其UI开始,然后建立一个项目,将带领我们通过玛雅的组织工具的不同方面。对于建模管道,我们将覆盖多边形建模,纹理和UV映射,因为我们得到我们的脚湿与一些这些入门级工具。接下来,我们将潜入一些技术的艺术和动画的工具,因为我们讨论各种主题相关的人物操纵和动画。并把最后的触摸的基本知识,然后我们将给出一个在玛雅渲染的概述。从那里,我们将继续到一些更先进和更新功能的玛雅2017。本节将包括阿诺德的渲染,新滑编辑工具,屏蔽门系统,和时间编辑。无论你是刚刚开始在计算机动画或退伍军人希望审查最新的工具,这门课程有你的东西!
In this course, you will be receiving a comprehensive introduction to Maya 2017! Here, we will cover how Maya works, starting with navigating its UI, and then building a project that will take us through the different aspects of Maya’s organizational tools. For the modelling pipeline, we will be covering polygonal modeling, texturing, and UV mapping as we get our feet wet with some of these introductory-level tools. Next, we will dive right into some of the tech art and animation tools as we discuss various topics related to both character rigging and animation. And to put a final touch on the basics, we will then give an overview on the rendering within Maya. From there, we will move on to some of the more advanced and newer features of Maya 2017. This section will include the Arnold rendered, the new blendshape editing tools, the PSD system, and the Time Editor. whether you are just starting in computer animation or a veteran that wants to review the latest tools available, this course has something for you!
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