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Maya 2017来了,加了哪些功能你造吗? - Autodesk Maya 2017
Maya 2017功能展示 - Maya 2017 Overview
Maya 2017中内嵌著名渲染器Arnold - Maya 2017- Arnold in Maya
Maya 2017动态图像处理技术 - Maya 2017 for Motion Graphics
Autodesk Maya 2017主要流程升级新的工具像编辑的时候,这是用于创建和编辑为基础的非线性动画剪辑的综合工具。同样,我们的新的渲染设置系统简化了使用基于镜头的覆盖和模板的复杂场景的管理。此外,疏导所有类型的头发和毛皮在XGen是更容易和更快的使用新的互动培训样条,其中包括一套直观的基础工具(用于刷在上面的图片)。最后,新的内容和新的工作区功能的浏览器,让你个性化的Maya。新的运动图形的功能,包括3D型工具,SVG的工具,和混搭程序影响工具包创建灵活的运动设计动画。
Autodesk Maya 2017 includes major workflow upgrades with new tools like the Time Editor, which is a comprehensive tool for creating and editing clip-based non-linear animation. Similarly, our new Render Setup system simplifies the management of complex scenes with shot-based overrides and templates. In addition, grooming all types of hair and fur in XGen is easier and faster using new Interactive Groom Splines, which includes a set of intuitive brush-based tools (used in the image above). Finally, the new Content Browser, and new Workspaces capabilities let you personalize Maya. New Motion Graphics features, including the 3D Type Tool, the SVG Tool, and the MASH Procedural Effects Toolkit to create versatile motion design animations.
Maya产品设计师的Trevor Adams团队,给你一个概述了什么是新的Maya 2017。特里沃谈到他为什么会兴奋的释放,以及如何可以影响未来的产品开发。
Trevor Adams, product designer on the Maya team, gives you an overview of what’s new in Maya 2017. Trevor talks about why he is excited about the release, as well as how you can influence future product development.
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