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In this course, we will be teaching the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess!
在这门课程中,我们将教必要的技能,准备和手画一个三维生物游戏制作。从烘焙的过程中,我们将包括一个纹理艺术家所需要的所有必要的技能,描绘一个字符。在我们获得一些技术部分后,真正的乐趣可以开始:绘画。我们将在一个非常程式化的颜色方案,重点是平衡的价值和颜色,创造一个伟大的生物。我们将从皮肤到金属的许多材料,并展示方法,使每种材料真的唱。我们的最终结果将是一个最终的作品集,展示了你的绘画能力!
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