影视动画视频教程
模块: |
动画 |
软件: |
Maya |
讲解: |
英文+无字幕 |
播放时长: |
4小时 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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3d动画教程: 基础动画到全身动画再到概念生物力学动画 - 3D Animation, Basics To Full Body and Creature Mechanics - Udemy
使用软件:Maya
播放时长:4小时
教程大小:828.94 MB
项目文件:不包含
视频格式:MP4
视频尺寸:1280×720
HI!欢迎来到课程; 3D动画:基础酒体和生物力学!我的名字是查理·格鲁贝尔,我是一个自由职业者的工作室动画师,讲师,游戏开发商和3D艺术家。我一直在动画多年,现在我得到与你分享我的知识!当你成为一名学生,你会得到你的工作的个人的批评!所以送你的动画,你从我的课堂上所学到和得到尽可能多的帮助,因为你需要。在这里,我将演示动画的所有12项原则,球反弹,有尾巴,全身角色步行周期和僵尸爬行重叠!你可以看我的整个动画制作过程,从堵到抛光。有工作时间在这里,你会得到我旁边动画的权利。因此,参加该课程学习什么专业人士不得不学习。希望看到你在那里!
HI! Welcome to the course; 3D Animation: Basics To Full Body and Creature Mechanics! My name is Charlie Grubel and I am a freelance studio animator, instructor, game developer and 3D Artist. I have been animating for years and now I get to share my knowledge with you! When you become a student you will get a personal critique of your work! So send in your animation you learned from my class and receive as much help as you need. In here I will demo all 12 principles of animation, a ball bounce, overlap with a tail, a full body character walk cycle and a zombie crawl! You can watch my entire animation process, from blocking to polishing. There are hours of work here and you get to animate right alongside me. So join the course and learn what the pros had to learn. Hope to see you there!
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