介绍虚幻引擎4 Matinee 功能教程 - Introduction to Matinee in Unreal Engine 4
2015-1-7 09:24 上传
在这一系列的虚幻引擎教程中,我们将探讨一些Matinee的主要功能和使用。
In this series of Unreal Engine tutorials we'll explore some of the major features and uses for Matinee.
首先,我们将学习如何创建一个Matinee的对象,并探索Matinee的接口。在那之后,我们将深入到使用相机,以及他们如何可以用来在游戏中创建过场动画。
To begin, we'll learn how to create a Matinee object and explore the Matinee interface. After that, we'll dive into using cameras and how they can be used to create cinematics in game.
然后,我们将建立在我们创建一个多摄像头电影带摄像头渐暗,镜头切所学到的。一旦我们如何使用Matinee编辑器有基本的了解,我们来看看一些更实用的使用这个强大的系统来创建交互式门的例子。
Then we'll build upon what we've learned by creating a multi camera cinematic with camera fades and camera cuts. Once we've a basic understanding of how to use the Matinee editor, we'll look at some more practical example of using this powerful system to create interactive doors.
最后,我们将包裹起来的虚幻引擎的培训,通过学习如何创建依赖于玩家输入一个简单的电梯。
Finally, we'll wrap up the Unreal Engine training by learning how to create a simple elevator that relies on player input.