虚幻引擎制作目标变形教程 - Creating Morph Targets in Unreal Engine
2014-12-29 09:03 上传
通过这些虚幻引擎教程,我们将学习如何使用虚幻引擎4和Maya创建变形目标。
Throughout these Unreal Engine tutorials we'll learn how to create Morph Targets using Unreal Engine 4 and Maya.
此外,我们将看看导入动画和编辑材料较好水平创造实践。下一步,我们将着力打造一个复杂的法线贴图,以及为我们的地图地下材料。最后,我们将编辑在虚幻引擎4以及编辑材料的动画,看看实时最终的动画。
Additionally we'll look at practices for importing animation and editing materials for better level creation. Next, we’ll focus on creating a complex normal map, as well as Subsurface materials for our map. Finally we'll edit the animation in Unreal Engine 4 as well as edit materials and see the final animation in real-time.
这个虚幻引擎的训练结束时,您将能够创建和软件中控制自己的变形目标,并利用它们在自己的项目。
By the end of this Unreal Engine training you’ll be able to both create and control your own Morph Targets within the software and use them in your own projects.
通过这些虚幻引擎教程,我们将学习如何使用虚幻引擎4和Maya创建变形目标。 Throughout these Unreal Engine tutorials we'll learn how to create Morph Targets using Unreal Engine 4 and Maya. 此外,我们将看看导入动画和编辑材料较好水平创造实践。下一步,我们将着力打造一个复杂的法线贴图,以及为我们的地图地下材料。最后,我们将编辑在虚幻引擎4以及编辑材料的动画,看看实时最终的动画。 Additionally we'll look at practices for importing animation and editing materials for better level creation. Next, we’ll focus on creating a complex normal map, as well as Subsurface materials for our map. Finally we'll edit the animation in Unreal Engine 4 as well as edit materials and see the final animation in real-time. 这个虚幻引擎的训练结束时,您将能够创建和软件中控制自己的变形目标,并利用它们在自己的项目。 By the end of this Unreal Engine training you’ll be able to both create and control your own Morph Targets within the software and use them in your own projects.