影视动画视频教程
模块: |
综合流程 |
软件: |
Maya Mudbox Maya Mudbox |
讲解: |
英文+中文字幕 |
播放时长: |
49分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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Mudbox 和 Maya 混合变形流程教程 - Blend Shape Workflows in Mudbox and Maya
使用软件:Maya 2015, Mudbox 2015
播放时长:49分钟
项目文件:包含
教程大小:1.03 GB
视频格式:MP4
视频尺寸:1280 × 720
在这种Maya和Mudbox中教程中,我们将学习移动混合形状来回两个方案之间。当创建字符动画,面部表情可以是性能的一个重要部分。
In this Maya and Mudbox tutorial we'll learn to move Blend Shapes back and forth between the two programs. When creating characters for animation, facial expressions can be an important part of the performance.
有不同的方式实现这些表达式中,并且其中之一是使用混合形状。混合形状被修改的几何形状(面部几何学在这种情况下)的版本,说明一个特定的肌肉运动或面部表情。然后,我们可以动画这些形状之间的过渡让面部动画。
There are different ways for achieving these expressions, and one of these is to use Blend Shapes. Blend Shapes are modified versions of geometry (facial geometry in this case) that illustrate a particular muscle movement or facial expression. We can then animate transitions between these shapes to get facial animation.
有很多方法可以创建这些形状和Mudbox中是一个十分有效。我们将学习如何创建使用造型层次和造型图层组从头形状。我们将创建更小的形状的库,然后结合这些成一个整体的表现。
There are lots of ways to create these shapes and Mudbox is one that works very well. We'll learn to create shapes from scratch using Sculpt Layers and Sculpt Layer Groups. We'll create a library of smaller shapes and then combine those into an overall expression.
我们将通过探索使用的姿态工具在创造这些形状结束这种Maya和Mudbox中的培训和学习,以建立做出多个对象的混合形状。
We'll end this Maya and Mudbox training by exploring the use of the Pose tools in creating these shapes and learn to set up Blend Shapes made of multiple objects. |
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