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这个教程是本人花了80的币在某某论坛下载的,所以在这大家一定要支持。。。教程是两个压缩包 必须一起下载才能解压。。。这个教程对于nuke基础不是很好的人提高你的NUKE帮助是挺大的,
本教程是由FXPHD机构出品的Nuke入门基础教程,时长:7小时,附工程源文件,教程使用软件:Nuke6.3。
当今大型电影绝伦的特效,不禁让你要惊叹其合成的逼真与强大!fxphd
教育机构出品的教程,相信大家都知道,都为业界的高端教程。
NUKE是一个获得学院奖(Academy
Award)的数码合成软件。已经经过10年的历练,为艺术家们提供了创造具有高质素的相片效果的图像的方法。NUKE无需专门的硬件平台,但却能为艺术家提供组合和操作扫描的照片,视频板以及计算机生成的图像的灵活、有效、节约和全功能的工具。在数码领域,NUKE已被用于近百部影片和数以百计的商业和音乐电视,NUKE具有先进的将最终视觉效果与电影电视的其余部分无缝结合的能力,无论所需应用的视觉效果是什么风格或者有多复杂。
FXPHD
NUK103 Introduction to Nuke
Taught by Sean Devereaux, this new introductory
course will expand upon the Foundry Nuke tutorials produced by fxphd. Nuke
version 6.1 software will be available over the VPN to fxphd postgrads for
non-commercial use (OSX, Linux, and Windows versions). Devereaux has pushed
pixels on over 25 feature films and 50 commercials. He is currently a vfx
supervisor at ZERO VFX in Boston. His feature credits include Transformers, The
Proposal, Peter Pan and Vanilla Sky and he has worked with some of the best
studios in the world including Pixar, Digital Domain and Industrial
Light+Magic.
Class 1: Nuke the interface. For the first class we will go
through all the ins and outs of nuke's robust interface and touch briefly upon a
few different tools to get us up and running very quickly.
Class 2: Cookie
cutting, rotoscoping and fun with splines in an introduction to nuke's powerful
roto tools.
Class 3: 2D/Pattern tracking and all the in's and out's of image
transformations in nuke, including shot stabilization and corner pins!
Class
4: Jumping into our first production shot utilizing the RotoPaint tool, special
keying techniques and boatloads of challenges to keep you comping for hours and
hours.
Class 5: Seeing Green: The starting foundation for a long career of
keying and edge work starts here.
Class 6: Introduction to nuke's third
dimension!
Class 7: An introduction to the great and powerful CameraTracker
and the even more great and powerful project3D node. Your compositing life will
never be the same again!
Class 8: A detailed introduction to the power, uses
and flexibility of Mulit-pass Compositing. This class also covers more detail
and function in nuke's unique channel operations.
Class 9: Part 02 of a
detailed introduction to the power, uses and flexibility of Multi-pass
Compositing. We'll also introduce some 3D re-lighting and re-texturing
techniques.
Class 10: We end the term with a intensive look into camera
projections, tracking rotation only camera moves and a shot that will allow your
creative juices to flow
freely.
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