点击文件名下载附件
ZBrush + Maya创建生长苔藓的老树模型和游戏资源教程 - Creating Old Growth Mossy Tree Tutorial and Game ...
售价: 15 金钱梦币 [记录] 下载积分: 梦币 -1 金钱
本教程包括首次创建一系列材料的完整演练,包括树皮、2种苔藓和一系列树叶卡片。我将介绍如何使用Zbrush创建这些材料,而不必使用任何其他软件。在完成材料和资产之后,我将通过工作流了解如何在不离开Zbrush的情况下创建一个完整的古老的生长苔藓覆盖的树木游戏资产。演练结束时,将旧生长树的最终FBX导入到绒猴中,以进行材质设置和最终渲染合成。
This tutorial includes a full walkthrough of first creating a series of materials including tree bark, 2 types of moss, and a collection of leaf foliage cards. I'll be going through how you can use Zbrush to create these materials without having to use any other software. After completing the materials and assets I will be going through the workflow on how to create an entire old growth moss covered tree game asset without having to leave Zbrush. Concluding the walkthrough will be importing the final FBX of the old growth tree into Marmoset for material set up and final render composition.