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Digital Tutors - Maya 2014汽车模型制作教程 - Automotive Modeling in Maya 2014 | 3.6GB
Duration: 6h 24m
Difficulty Level: Intermediate
Project Files: Included
Software used: Maya 2014
What you will learn
计算机生成的车是电影和商业项目的主食。部件是否都一起飞翔在商业为了炫耀优越的工程,或汽车扔周围的巨大的生物故事片在我们眼前,有必要创建3D汽车模型。
Computer generated cars are a staple of film and commercial projects. Whether the parts all fly together before our eyes in a commercial meant to show off superior engineering, or the car is tossed around by gigantic creatures in a feature film, there is a need to create 3D automotive models.
一辆车的不同部分提出具体的挑战,但也提供了一定的优势。创建一个汽车的工作流程可以不同,使用NURBS曲线和曲面箱造型。在本教程中,我们将使用一个边缘建模方法开始构建我们的奥迪R8 。
The different parts of a car present specific challenges but also provide certain advantages. The workflow for creating a car can vary, from using NURBS curves and surfaces to box modeling. In this tutorial we'll use an edge modeling method to begin building our Audi R8.
一旦我们幸福的形状,我们可以削减面板分开,增加厚度。我们将讨论维持硬边和平整光滑轮廓的方法。我们将涵盖常见的多边形建模工具,以及一些新的工具,建模工具包,这将使某些任务要容易得多。
Once we're happy with the shape, we can cut the panels apart and add thickness. We'll cover methods for maintaining hard edges and smooth contours. We'll cover the common polygon modeling tools as well as some new tools in the Modeling Toolkit that will make certain tasks much easier.
这是一个大项目,但我们会走一步看一步,使年底,你会创建一个3D汽车从无到有,你就会有知识,你需要建立你自己的车辆。
It's a big project, but we'll go step by step so that by the end, you'll have created a 3D car from scratch and you'll have the knowledge you need to build your own vehicle.
“奥迪” , “ R8 ”的标志为四个圆环的AUDI AG的注册商标。
“Audi”, “R8” and the four rings logo are registered trademarks of AUDI AG.
Partner
Tutor
Justin Marshall
1. Introduction and project overview 01:24
2. Setting up reference images 08:42
3. Drawing out the wheel arch 09:43
4. Connecting wheel arches to create the side 08:27
5. Extruding up the side of the car 11:25
6. Drawing out the side panels 06:19
7. Extruding in the door scoop 06:21
8. Bridging across the A pillar 07:38
9. Extruding across the top of the car 05:16
10. Building out the front of the car 07:55
11. Extruding the hood 08:47
12. Separating the side panels 12:27
13. Building the front bumper 08:25
14. Beginning the rear end 11:02
15. Detailing the rear end 07:10
16. Detailing the tail light area 10:03
17. Adding detail to the trunk 09:28
18. Modeling underneath the rear end 06:02
19. Adding thickness to the panels 10:09
20. Modeling underneath the front end 03:51
21. Modeling the belly pan 08:33
22. Adding the plenum 03:11
23. Building the door handle 05:40
24. Adding the door lock 04:10
25. Modeling the door trim pieces 08:52
26. Building the rear-view mirror 10:57
27. Modeling the head light 12:36
28. Finishing the head light 09:00
29. Adding the LEDs 08:01
30. Modeling the head light mesh 10:03
31. Modeling the grill 10:21
32. Cutting exhaust ports from the bumper 12:05
33. Adding the exhaust pipes 04:58
34. Building the tail lights 10:33
35. Finishing the tail lights 10:18
36. Modeling back vent pieces 08:52
37. Adding windows 06:13
38. Modeling the fuel port 06:14
39. Building the fuel cap 06:27
40. Beginning the wheel 09:48
41. Detailing the rim 09:30
42. Completing the wheel 12:22
43. Building the windshield wipers 10:03
44. Building the plates 04:11
45. Creating the raised emblems 05:30
46. Cleaning up our scene 15:26
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