影视动画视频教程
模块: |
材质 |
软件: |
3ds Max Photoshop VRay 3ds Max Photoshop VRay |
讲解: |
英文+中文字幕 |
播放时长: |
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Viscorbel Creating V-Ray materials Volume 01 |3,79 Gb
Software Used: 3ds Max, VRay, Photoshop | Resolution: 1280x720(.mp4) | Audio: mp3 180 Kbps | Completion Time: 8 hrs. 26 min.
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: VisCorbel
This 8 and a half hour video will show you how I approach material creation in V-Ray. It’s fully narrated and I try to explain everything I’m doing.For me, material creation is one of the most interesting parts of 3D. I think it combines the technical and artistic side of the brain. You can have nice results without knowing any technicalities, and you can create decent materials without any artistic ability, but when you use both – the possibilities are endless.I’ll show you how to create more than 70 materials, which can be further modified to make countless variations. The techniques I’m using can be mixed and matched, or used to create completely different materials. This video will show you some tricks you can apply to your own work in more than one way.Here is a quick outline of what you’ll see- Making seamless textures in Photoshop
这8个半小时的影片会告诉你,我怎么接近材料创作中的V-Ray。它完全叙述和我试图解释我doing.For我的一切,物质的创造是3D的最有趣的部分之一。我觉得它结合了大脑的技术和艺术方面。你不知道任何技术性问题,可以有好的结果,你可以创建像样的材料,没有任何艺术的能力,但是当你同时使用 - 的可能性是endless.I“会告诉你如何创建70多个材料,它可以进一步修改使无数的变化。我使用的技术,可以混合和匹配,或用于创建完全不同的材料。这部影片会告诉你一些技巧,你可以申请,多个way.Here到自己的工作是你会看到制作无缝的纹理,在Photoshop中快速大纲
- Creating bump/reflection maps (including hand-painting a custom wrinkle bump map)
- Creating custom dirtmaps
- Creating all the materials from scratch
- Creating advanced materials with VRayBlendMtl
- Creating custom parquet/tile patterns in 3Ds MAX and PhotoshopAll the completed materials
- 创建凹凸/反射图(包括手绘自定义皱纹凹凸贴图)
- 创建自定义dirtmaps
- 从头开始创建的所有材料
- 创建与VRayBlendMtl先进材料
- 创建自定义,在3DS MAX PhotoshopAll的完成材料镶木地板/瓷砖模式
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